Sunday, February 28, 2016

Progress 2/28/16

     So far now I been working on a simulation that has to do with slowly getting rid of the bacteria using the antibiotics. Halfway through the simulation, it will ask if the player wants to stop taking the pills since they are mostly feeling better or continue the prescription. If they decide to take continue they win, but if they don't they lose. I am currently almost done and just need to make the finishing touches to it, adding the win or lose picture that pops up when they chose yes or no.
Figure 1: This shows what happens after the player has chosen to consume 5 out of the 7 pills. The pink squares represent the bacteria and how many are left. And the blister pack has the pills inside of it.

   If it's possible, I am going to work on trying to put up a temperature gauge for the patient. This will also convince the player not to continue taking the pills and give in to temptation. What will happen is the temperature of the patient will slowly go back to normal so when the prescription is almost done and it asks this question, it will seem as if the patient is alright. The amount of coding, creativity and graphic design takes more time than I thought it would. The accomplishment I feel when completing it makes me feel wonderful.

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